The story, without the spoilers.
Strange events and dangerous cults threaten the communities of the Dessarin Valley. Trace their influence from the surface into sprawling underground strongholds. This campaign offers exploration, linked dungeons and a mounting elemental threat for a party that likes investigating a region and choosing its next lead.
What’s waiting for your party
- Elemental cults
- Dungeon exploration
- Regional mysteries
Your version of the adventure
Play this adventure in person at 2 Shaw Street, Worcester. Bring your group to the table, or register your interest as an individual player. We’ll agree the starting point, session schedule and style of play before the adventure begins. The length of the story depends on your party’s pace and the adventures selected.
View the official book on D&D BeyondThe official book page may contain spoilers. Adventure description written for players.
